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西文图书1.Mobile game development with Unity = Unity移动游戏开发 / TP317.6/M283
馆藏复本:2
可借复本:1 Jon Manning, Paris Buttfield-Addison著.
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西文图书2.Handbook of digital games / First edition. TP317.6/A582
馆藏复本:1
可借复本:0 edited by Marios C. Angelides and Harry Agius.
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西文图书3.A theory of fun for game design = 游戏设计之快乐理论 / 第2版. TP317.6/K86-2
馆藏复本:2
可借复本:1 Raph Koster著.
东南大学出版社, 2014.
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西文图书4.Physics for game developers = 游戏开发中的物理学 / 2nd ed. O4/B772-2
馆藏复本:2
可借复本:1 David M. Bourg, Bryan Bywalec著.
东南大学出版社, 2014.
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西文图书5.AI for game developers = 游戏开发中的人工智能 / TP311.52/B772
馆藏复本:3
可借复本:2 David M. Bourg & Glenn Seemann.
东南大学出版社, 2005.
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西文图书6.Producing games : from business and budgets to creativity and design / TP391.41/C678
馆藏复本:1
可借复本:0 D.S. Cohen, Sergio A. Bustamante II
Elsevier/Focal Press, c2010.
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西文图书7.Computer games graphics / Tuttle Vista ed. TP391.41/F115
馆藏复本:1
可借复本:0 Liz Faber.
Laurence King, 1998.
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西文图书8.Real-world Flash game development : how to follow best practices and keep your sanity / TP391.41/G853
馆藏复本:1
可借复本:0 Christopher Griffith.
Elsevier Focal Press, 2010.
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